--[[ © 2021 WeAreDevs A distribution of https://wearedevs.net/scripts Created August 2, 2021 Directions: 1. Inject this script into any game using a Lua injector like JJSploit. 2. Press left ctrl + click to where you want to teleport Re-execute the script to toggle click teleport ]] --Makes sure this script is only executed once if _G.WRDClickTeleport == nil then _G.WRDClickTeleport = true local player = game:GetService("Players").LocalPlayer local UserInputService = game:GetService("UserInputService") --Wanted to avoid using mouse instance, but UIS^ is very tedious to get mouse hit position local mouse = player:GetMouse() --Waits until the player's mouse is found repeat wait() until mouse UserInputService.InputBegan:Connect(function(input, gameProcessed) if input.UserInputType == Enum.UserInputType.MouseButton1 then --Only click teleport if the toggle is enabled if _G.WRDClickTeleport and UserInputService:IsKeyDown(Enum.KeyCode.LeftControl) then player.Character:MoveTo(Vector3.new(mouse.Hit.x, mouse.Hit.y, mouse.Hit.z)) end end end) --Just toggle instead of re-executing the script else _G.WRDClickTeleport = not _G.WRDClickTeleport --Notify if _G.WRDClickTeleport then game.StarterGui:SetCore("SendNotification", {Title="WeAreDevs.net"; Text="Click teleport enabled"; Duration=5;}) else game.StarterGui:SetCore("SendNotification", {Title="WeAreDevs.net"; Text="Click teleport disabled"; Duration=5;}) end end